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Going Medieval – How to Get Clothing Fabric

Going Medieval - How to Get Clothing Fabric Guide

Dealing with constantly changing seasons in Going Medieval can be a challenge if you’re not prepared. That’s why it’s important to understand how to get Clothing Fabric for making what you need. Whether that’s clothing for summer or winter, you need the right clothes to stay alive. You don’t want to have settlers in a bad mood.

How to Get Clothing Fabric in Going Medieval

Before we discuss each method for getting Clothing Fabric, it’s important to mention that this is a category of items. There isn’t one specific item named “Clothing Fabric”. But instead, several such as Leather, Linen, and Wool. Any of the three types will fulfill crafting requirements for Clothing Fabric.

Hunt Animals For Leather

Going Medieval - How to Get Leather

Deer can be a good source of Leather, just be careful if they try to fight back.

Now let’s quickly discuss how you can get each of the three types. Originally, the only way to get Leather was by hunting animals in your environment. However, Update #4 added new animals and a breeding system as well. This makes it possible for players to tame animals and create a source of Clothing Fabric. Whether that’s Leather or Wool. Going Medieval animals include: Deer, Hare, Wolves, Sheep, Goats, Cows.

It’s possible there may be a different amount of animals depending on your region start. In my experience, the Valley started with a lot of animals and never quite recovered after hunting them. After 50 days in, I’m lucky to see more than one animal in my area within several days. A useful trick for finding animals in Going Medieval is to switch to an underground layer and zoom out. Animals still appear against the dark blue grid background.

One last tip regarding hunting animals is to be careful of them fighting back. While Hares don’t seem to fight back, Deer and Wolves are more likely to. If you have a band of hostile animals near your base, you can take advantage of leading them through spike traps.

Start a Flax Farm For Linen

The second Clothing Fabric that you’ll want to pursue in warmer seasons is Linen. This is an easy resource to get because you can simply grow it. All you need to do is research Agriculture and start a Flax farm. The only disadvantage to this method is that it takes 20 in-game days to mature. But, as long as you have someone with a high Botany skill, they can get 11 Linen per Flax plant.

Since seasons in Going Medieval are 12 days each, you’ll want to plan when to start a Flax farm. For example, you shouldn’t start it in autumn, since it will die out once winter hits. However, you can get away with planting it in the spring or summer instead. And make sure you harvest your plants before winter hits as everything will die off quickly.

Harvesting Wool From Sheep

Updating this section since Update #4 added more interaction with animals such as getting Wool from Sheep. Make sure to tame wild animals so you can gather new resources more easily. Just be careful if you try to tame more aggressive creatures like Wolves. With that said, you can still get Wool from dismantling clothes made of Wool as well. But, you won’t get 100% of the resource back that was used to make it.

If you have any other Going Medieval questions for us, feel free to ask in the comments. And we’ll try to get back to you as soon as possible. Be sure to visit our guide hub for more useful tips and tricks. Or visit one of the many guides listed below for help too.