If you’re playing the free to play WW2 game Enlisted and wondering how to use artillery, this guide is for you. Before you can start using artillery, you’ll need to make some progress in the campaign to unlock a certain role/class. Continue reading our guide below to learn what role and how it works.
|How to Use Artillery in Enlisted
|Artillery Tips and Tricks
Because Enlisted is a free to play game, you’ll need to reach a certain campaign level before every squad role is available. Keep in mind, you have a set level for each campaign such as the Battle of Moscow or Battle of Normandy. And then going a step further, you also have a level depending on the faction you play as. This makes it better to focus on one campaign and faction when you’re first starting out so you can level one up quicker.
Once you’ve unlocked a squad that has the Radio Operator role, you can start using artillery. So long as you have a Radio Operator in your squad, anyone can call in artillery. It doesn’t matter how close or far they are, so long as they’re alive. This is why I often like to tell my squad to wait somewhere safe while searching for enemies to call artillery on. It’s easy to not know where to call it in without having enemy markers you can trust. And as we all know, a lot of players in Enlisted don’t mark enemies often, to begin with.
Depending on your platform, the bottom left corner will show the button prompt for using artillery. For those on PC, this is the number 7 by default. Once you open the map using this button, you’ll see the screenshot shown above. A cone of vision will appear for the direction your active soldier is looking, but you can still use artillery out of this range. The only area you can’t use artillery is outside the marked map boundaries. This is the area that’s much darker than the rest.
An artillery barrage will start shortly after you click a spot on the map. After doing so, it will strike a small area marked on the map by a red circle for a small amount of time. As these strikes are spread out in the area, you won’t get guaranteed kills on enemies. White hit markers will appear for those hit by the barrage and red ones for those killed.
Once you’ve used artillery, you’ll need to wait four minutes before you can use it again. It doesn’t matter if you die and respawn on another squad with a Radio Operator. This cooldown lasts across squads. And unfortunately, you can’t reduce the timer by having multiple Radio Operators in your squad either. This simply gives you a backup person in case one dies and you can’t use artillery anymore. The only way to reduce this timer is by picking the Frequent Artillery squad upgrade for communication/radio squads. This reduces it to a 30-second timer.
- You should never use artillery without knowing where enemies are. Since there’s a four-minute cooldown, you want to make sure you have enemy markers visible.
- Regardless of the mode, capture points are always a good opportunity for a strike. You can focus on the area leading to it or the point itself to deal some damage.
- Try to avoid using artillery on areas filled with buildings. There are a few exceptions where buildings don’t have a roof, however.
- While it’s not a guaranteed kill since artillery isn’t precise, you can use it to blow up tanks too.
- Make sure your Radio Operator doesn’t die before calling in artillery. If you know you’re about to die and don’t have another squad with that role, you can try using it pre-emptively.
- If you know the map well, you may be able to get away with using artillery on an enemy spawn near the start. It’s definitely a little cheap, but you’re bound to get some kills. However, people using bomber planes are more likely to get away with this.
If you have any other questions about using artillery in Enlisted or anything else really, feel free to ask us in the comments. If you know the key for opening up the artillery map on console, let us know and we’ll add it into the article too! For more Enlisted guides, visit our guide hub here or check out several useful ones listed below.
Jeff is a journalist with over 10 years of experience writing, streaming, and making content about video games. With an associate degree in journalism, he’s a sucker for RPGs, survival games, roguelikes, and more.