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Enlisted is a free to play WW2 game with a squad focus where each soldier has a specific role. While each role revolves around killing enemies for points and getting a high score on the board, engineers are left behind. This is the disappointing reality when games don’t reward those who spend time building fortifications. …

Read More about Enlisted – Engineers Deserve Points Too

Sekiro: Shadows Die Twice released close to two weeks ago and has led to a lot of discussion around how difficulty affects how accessible a video game is. Originally I thought it was a discussion that wouldn’t last too long, perhaps a couple of days. But, over time it grew into more people tweeting about …

Read More about Get Good Isn’t the Answer in Making Games Accessible

Microtransactions are common in video games today and sometimes that’s okay. Other times, however, it’s not, and it hinders the game. Often when debating how microtransactions affect a game, especially when it’s a game someone loves, they often say, “Just don’t buy them!” This is an easy statement to get behind.

Read More about Microtransactions – Just Don’t Buy Them!