Super Auto Pets is a free auto battler game full of animals each with abilities and tricks to learn. Use our guide containing all pets & upgrades so you can understand how every level works. Also, there is more than one section to represent the free pets and each expansion pack as well.
Make sure to comment below the guide if you come up with some cool team strategies. For those interested in buying more pets, Expansion Pack #1 is $5. While Expansion Pack #2 is $10. Before jumping into the list below, be sure to take advantage of our All Items and Foods List as well.
Update (5/12/2022): Expansion Pack #2 (Pack 3) pet stats updated.
Pack 1 – Expansion Pack #1 – Expansion Pack #2
All Super Auto Pets & Upgrades List (Free)
Tier 1 Pets
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Ant | 2 Attack, 1 Health |
Level 1 | Faint: Give a random friend +2/+1. |
Level 2 | Faint: Give a random friend +4/+2. |
Level 3 | Faint: Give a random friend +6/+3. |
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Beaver | 2 Attack, 2 Health |
Level 1 | Sell: Give 2 random friends +1 Health. |
Level 2 | Sell: Give 2 random friends +2 Health. |
Level 3 | Sell: Give 2 random friends +3 Health. |
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Cricket | 1 Attack, 2 Health |
Level 1 | Faint: Summon a 1/1 Cricket. |
Level 2 | Faint: Summon a 2/2 Cricket. |
Level 3 | Faint: Summon a 3/3 Cricket. |
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Duck | 1 Attack, 3 Health |
Level 1 | Sell: Give shop pets +1 Health. |
Level 2 | Sell: Give shop pets +2 Health. |
Level 3 | Sell: Give shop pets +3 Health. |
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Fish | 2 Attack, 3 Health |
Level 1 | Level-up: Give all friends +1/+1. |
Level 2 | Level-up: Give all friends +2/+2. |
Level 3 | No effect. |
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Otter | 1 Attack, 2 Health |
Level 1 | Buy: Give a random friend +1/+1. |
Level 2 | Buy: Give a random friend +2/+2. |
Level 3 | Buy: Give a random friend +3/+3. |
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Pig | 3 Attack, 1 Health |
Level 1 | Sell: Gain an extra 1 gold. |
Level 2 | Sell: Gain an extra 2 gold. |
Level 3 | Sell: Gain an extra 3 gold. |
Visit our guide on How to Get the Sloth for some extra information on them. There isn’t much currently known, so we’ve gathered what little is known by the community.
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Sloth | 1 Attack, 1 Health |
Level 1 | “Has no special ability. Is kind of lame combat-wise. But he truly believes in you!” |
Level 2 | |
Level 3 |
Tier 2 Pets
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Crab | 3 Attack, 3 Health |
Level 1 | Buy: Copy Health from the most healthy friend. |
Level 2 | Buy: Copy Health from the most healthy friend. |
Level 3 | Buy: Copy Health from the most healthy friend. |
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Elephant | 3 Attack, 5 Health |
Level 1 | Before Attack: Deal 1 damage to friend behind. |
Level 2 | Before Attack: Deal 1 damage to 2 friends behind. |
Level 3 | Before Attack: Deal 1 damage to 3 friends behind. |
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Flamingo | 3 Attack, 1 Health |
Level 1 | Faint: Give the two friends behind +1/+1. |
Level 2 | Faint: Give the two friends behind +2/+2. |
Level 3 | Faint: Give the two friends behind +3/+3. |
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Hedgehog | 3 Attack, 2 Health |
Level 1 | Faint: Deal 2 damage to all. |
Level 2 | Faint: Deal 4 damage to all. |
Level 3 | Faint: Deal 6 damage to all. |
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Shrimp | 2 Attack, 3 Health |
Level 1 | Friend sold: Give a random friend +1 Health. |
Level 2 | Friend sold: Give a random friend +2 Health. |
Level 3 | Friend sold: Give a random friend +3 Health. |
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Spider | 2 Attack, 2 Health |
Level 1 | Faint: Summon a level 1 tier 3 pet as a 2/2. |
Level 2 | Faint: Summon a level 2 tier 3 pet as a 2/2. |
Level 3 | Faint: Summon a level 3 tier 3 pet as a 2/2. |
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Swan | 1 Attack, 3 Health |
Level 1 | Start of turn: Gain 1 gold. |
Level 2 | Start of turn: Gain 2 gold. |
Level 3 | Start of turn: Gain 3 gold. |
Tier 3 Pets
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Badger | 5 Attack, 4 Health |
Level 1 | Faint: Deal Attack damage to adjacent pets. |
Level 2 | Faint: Deal 2x Attack damage to adjacent pets. |
Level 3 | Faint: Deal 3x Attack damage to adjacent pets. |
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Blowfish | 3 Attack, 5 Health |
Level 1 | Hurt: Deal 2 damage to a random enemy. |
Level 2 | Hurt: Deal 4 damage to a random enemy. |
Level 3 | Hurt: Deal 6 damage to a random enemy. |
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Camel | 2 Attack, 5 Health |
Level 1 | Hurt: Give friend behind +1/+2. |
Level 2 | Hurt: Give friend behind +2/+4. |
Level 3 | Hurt: Give friend behind +3/+6. |
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Dog | 2 Attack, 2 Health |
Level 1 | Friend summoned: Gain +1 Attack or +1 Health. |
Level 2 | Friend summoned: Gain +2 Attack or +2 Health. |
Level 3 | Friend summoned: Gain +3 Attack or +3 Health. |
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Giraffe | 2 Attack, 5 Health |
Level 1 | End turn: Give friend ahead +1/+1. |
Level 2 | End turn: Give 2 friends ahead +1/+1. |
Level 3 | End turn: Give 3 friends ahead +1/+1. |
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Kangaroo | 1 Attack, 2 Health |
Level 1 | Friend ahead attacks: Gain +2/+2. |
Level 2 | Friend ahead attacks: Gain +4/+4. |
Level 3 | Friend ahead attacks: Gain +6/+6. |
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Rabbit | 3 Attack, 2 Health |
Level 1 | Friend eats shop food: Give it +1 Health. |
Level 2 | Friend eats shop food: Give it +2 Health. |
Level 3 | Friend eats shop food: Give it +3 Health. |
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Sheep | 2 Attack, 2 Health |
Level 1 | Faint: Summon two 2/2 Rams. |
Level 2 | Faint: Summon two 4/4 Rams. |
Level 3 | Faint: Summon two 6/6 Rams. |
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Turtle | 1 Attack, 2 Health |
Level 1 | Faint: Give friend behind Melon Armor. |
Level 2 | Faint: Give 2 friends behind Melon Armor. |
Level 3 | Faint: Give 3 friends behind Melon Armor. |
Tier 4 Pets
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Deer | 1 Attack, 1 Health |
Level 1 | Faint: Summon a 5/5 Bus with Splash Attack. |
Level 2 | Faint: Summon a 10/10 Bus with Splash Attack. |
Level 3 | Faint: Summon a 15/15 Bus with Splash Attack. |
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Hippo | 4 Attack, 7 Health |
Level 1 | Knock out: Gain +2/+2. |
Level 2 | Knock out: Gain +4/+4. |
Level 3 | Knock out: Gain +6/+6. |
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Penguin | 1 Attack, 2 Health |
Level 1 | End turn: Give other Lvl. 2 and 3 friends +1/+1. |
Level 2 | End turn: Give other Lvl. 2 and 3 friends +2/+2. |
Level 3 | End turn: Give other Lvl. 2 and 3 friends +3/+3. |
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Squirrel | 2 Attack, 2 Health |
Level 1 | Start of turn: Discount shop food by 1 gold. |
Level 2 | Start of turn: Discount shop food by 2 gold. |
Level 3 | Start of turn: Discount shop food by 3 gold. |
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Worm | 2 Attack, 2 Health |
Level 1 | Eats shop food: Gain +1/+1. |
Level 2 | Eats shop food: Gain +2/+2. |
Level 3 | Eats shop food: Gain +3/+3. |
Tier 5 Pets
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Monkey | 1 Attack, 2 Health |
Level 1 | End turn: Give right-most friend +2/+3. |
Level 2 | End turn: Give right-most friend +4/+6. |
Level 3 | End turn: Give right-most friend +6/+9. |
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Rhino | 5 Attack, 8 Health |
Level 1 | Knock out: Deal 4 damage to the first enemy. |
Level 2 | Knock out: Deal 8 damage to the first enemy. |
Level 3 | Knock out: Deal 12 damage to the first enemy. |
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Scorpion | 1 Attack, 1 Health |
Level 1 | No ability. |
Level 2 | No ability. |
Level 3 | No ability. |
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Seal | 3 Attack, 8 Health |
Level 1 | Eats shop food: Give 2 random friends +1/+1. |
Level 2 | Eats shop food: Give 2 random friends +2/+2. |
Level 3 | Eats shop food: Give 2 random friends +3/+3. |
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Shark | 4 Attack, 4 Health |
Level 1 | Friend faints: Gain +2/+1. |
Level 2 | Friend faints: Gain +4/+2. |
Level 3 | Friend faints: Gain +6/+3. |
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Turkey | 3 Attack, 4 Health |
Level 1 | Friend summoned: Give it +3/+3. |
Level 2 | Friend summoned: Give it +6/+6. |
Level 3 | Friend summoned: Give it +9/+9. |
Tier 6 Pets
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Boar | 8 Attack, 6 Health |
Level 1 | Before Attack: Gain +2/+2. |
Level 2 | Before Attack: Gain +4/+4. |
Level 3 | Before Attack: Gain +6/+6. |
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Cat | 4 Attack, 5 Health |
Level 1 | Food with Health and Attack effects are doubled. |
Level 2 | Food with Health and Attack effects are tripled. |
Level 3 | Food with Health and Attack effects are quadrupled. |
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Dragon | 6 Attack, 8 Health |
Level 1 | Buy tier 1 pet: Give all friends +1/+1. |
Level 2 | Buy tier 1 pet: Give all friends +2/+2. |
Level 3 | Buy tier 1 pet: Give all friends +3/+3. |
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Fly | 5 Attack, 5 Health |
Level 1 | Friend faints: Summon a 5/5 fly in its place. |
Level 2 | Friend faints: Summon a 10/10 fly in its place. |
Level 3 | Friend faints: Summon a 15/15 fly in its place. |
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Gorilla | 6 Attack, 9 Health |
Level 1 | Hurt: Gain Coconut Shield. |
Level 2 | Hurt: Gain Coconut Shield. |
Level 3 | Hurt: Gain Coconut Shield. |
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Mammoth | 3 Attack, 10 Health |
Level 1 | Faint: Give all friends +2/+2. |
Level 2 | Faint: Give all friends +4/+4. |
Level 3 | Faint: Give all friends +6/+6. |
All Super Auto Pets & Upgrades List (Expansion Pack #1)
This section of the Super Auto Pets list of all pets and their upgrades is exclusively for those in Expansion Pack #1. As previously mentioned, you can purchase this set of pets in-game for $5, not including tax. This section doesn’t include those listed above.
Tier 1 Pets
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Beetle | 2 Attack, 3 Health |
Level 1 | Eat shop food: Give shop pets +1 Health. |
Level 2 | Eat shop food: Give shop pets +2 Health. |
Level 3 | Eat shop food: Give shop pets +3 Health. |
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Bluebird | 2 Attack, 1 Health |
Level 1 | End turn: Give left-most friend +1 Attack. |
Level 2 | End turn: Give left-most friend +2 Attack. |
Level 3 | End turn: Give left-most friend +3 Attack. |
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Ladybug | 1 Attack, 3 Health |
Level 1 | Buy food: Gain +1/+1 until end of battle. |
Level 2 | Buy food: Gain +2/+2 until end of battle. |
Level 3 | Buy food: Gain +3/+3 until end of battle. |
Tier 2 Pets
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Bat | 1 Attack, 2 Health |
Level 1 | Start of battle: Make 1 enemy Weak. |
Level 2 | Start of battle: Make 2 enemies Weak. |
Level 3 | Start of battle: Make 3 enemies Weak. |
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Dromedary | 3 Attack, 5 Health |
Level 1 | Start of turn: Give shop pets +1/+1. |
Level 2 | Start of turn: Give shop pets +2/+2. |
Level 3 | Start of turn: Give shop pets +3/+3. |
Tier 3 Pets
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Owl | 5 Attack, 3 Health |
Level 1 | Sell: Give a random friend +2/+2. |
Level 2 | Sell: Give a random friend +4/+4. |
Level 3 | Sell: Give a random friend+6/+6. |
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Puppy | 1 Attack, 1 Health |
Level 1 | End turn: If you have 3 or more gold, gain +2/+2. |
Level 2 | End turn: If you have 3 or more gold, gain +4/+4. |
Level 3 | End turn: If you have 3 or more gold, gain +6/+6. |
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Tropical Fish | 2 Attack, 4 Health |
Level 1 | End turn: Give adjacent friends +1 Health. |
Level 2 | End turn: Give adjacent friends +2 Health. |
Level 3 | End turn: Give adjacent friends +3 Health. |
Tier 4 Pets
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Buffalo | 5 Attack, 5 Health |
Level 1 | Friend bought: Gain +1/+1. |
Level 2 | Friend bought: Gain +2/+2. |
Level 3 | Friend bought: Gain +3/+3. |
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Llama | 3 Attack, 6 Health |
Level 1 | End turn: If you have 4 or less pets, gain +2/+2. |
Level 2 | End turn: If you have 4 or less pets, gain +4/+4. |
Level 3 | End turn: If you have 4 or less pets, gain +6/+6. |
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Microbe | 1 Attack, 1 Health |
Level 1 | Faint: Make all pets weak. |
Level 2 | Faint: Make all pets weak. |
Level 3 | Faint: Make all pets weak. |
Tier 5 Pets
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Eagle | 6 Attack, 5 Health |
Level 1 | Faint: Summon one Lvl. 1 tier 6 pet. |
Level 2 | Faint: Summon one Lvl. 2 tier 6 pet. |
Level 3 | Faint: Summon one Lvl. 3 tier 6 pet. |
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Goat | 4 Attack, 6 Health |
Level 1 | Friend bought: Gain 1 gold. |
Level 2 | Friend bought: Gain 2 gold. |
Level 3 | Friend bought: Gain 3 gold. |
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Poodle | 2 Attack, 2 Health |
Level 1 | End turn: Give +1/+1 to one pet of each tier. |
Level 2 | End turn: Give +2/+3 to one pet of each tier. |
Level 3 | End turn: Give +3/+3 to one pet of each tier. |
Tier 6 Pets
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Octopus | 8 Attack, 8 Health |
Level 1 | Level-up: Gain +8/+8 |
Level 2 | Level-up: Gain +8/+8 and a new ability. |
Level 3 | Before attack: Deal 5 damage to all enemies. |
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Sauropod | 4 Attack, 12 Health |
Level 1 | Buy food: Gain 1 gold. |
Level 2 | Buy food: Gain 2 gold. |
Level 3 | Buy food: Gain 3 gold. |
All Super Auto Pets & Upgrades List (Expansion Pack #2)
This section of the Super Auto Pets list is exclusively for those in Expansion Pack #2. Some people also refer to this as Pack 3 if you’re searching for that. Any pets listed above aren’t included in this section.
Tier 1 Pets
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Duckling | 1 Attack, 2 Health |
Level 1 | Sell: Give left-most shop pet +2 Health. |
Level 2 | Sell: Give left-most shop pet +4 Health. |
Level 3 | Sell: Give left-most shop pet +6 Health. |
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Cockroach | 1 Attack, 4 Health |
Level 1 | Start of turn: Set Attack to 2. |
Level 2 | Start of turn: Set Attack to 4. |
Level 3 | Start of turn: Set Attack to 6. |
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Frog | 3 Attack, 1 Health |
Level 1 | Start of battle: Swap stats of the two adjacent pets. |
Level 2 | Sell: Swap stats of the two adjacent pets. |
Level 3 | End of turn: Swap stats of the two adjacent pets. |
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Iguana | 1 Attack, 3 Health |
Level 1 | Enemy summoned or pushed: Deal 1 damage to it. |
Level 2 | Enemy summoned or pushed: Deal 2 damage to it. |
Level 3 | Enemy summoned or pushed: Deal 3 damage to it. |
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Kiwi | 2 Attack, 2 Health |
Level 1 | Sell: Give a random Strawberry friend +1/+2. |
Level 2 | Sell: Give a random Strawberry friend +2/+4. |
Level 3 | Sell: Give a random Strawberry friend +3/+6. |
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Seahorse | 2 Attack, 3 Health |
Level 1 | Faint: Push the last enemy 1 space(s) forward. |
Level 2 | Faint: Push the last enemy 2 space(s) forward. |
Level 3 | Faint: Push the last enemy 3 space(s) forward. |
Tier 2 Pets
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Dove | 2 Attack, 1 Health |
Level 1 | Faint: Give 2 Strawberry friends +2/+1. |
Level 2 | Faint: Give 2 Strawberry friends +4/+2. |
Level 3 | Faint: Give 2 Strawberry friends +6/+3. |
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Guinea Pig | 1 Attack, 1 Health |
Level 1 | Buy: Summon a 1/1 Guinea Piglet. |
Level 2 | Buy: Summon a 2/2 Guinea Piglet. |
Level 3 | Buy: Summon a 3/3 Guinea Piglet. |
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Jellyfish | 2 Attack, 3 Health |
Level 1 | Any level-up: Gain +1/+1. |
Level 2 | Any level-up: Gain +2/+2. |
Level 3 | Any level-up: Gain +3/+3. |
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Pug | 5 Attack, 2 Health |
Level 1 | Start of battle: Give friend ahead +1 Experience. |
Level 2 | Start of battle: Give friend ahead +2 Experience. |
Level 3 | Start of battle: Give friend ahead +3 Experience. |
Tier 3 Pets
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Capybara | 2 Attack, 5 Health |
Level 1 | Roll: Give unfrozen shop pets +2/+1. |
Level 2 | Roll: Give unfrozen shop pets +4/+2. |
Level 3 | Roll: Give unfrozen shop pets +6/+3. |
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Clownfish | 2 Attack, 3 Health |
Level 1 | Friendly pet levels-up: Give it +2/+2. |
Level 2 | Friendly pet levels-up: Give it +4/+4. |
Level 3 | Friendly pet levels-up: Give it +6/+6. |
Tier 4 Pets
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Anteater | 3 Attack, 2 Health |
Level 1 | Faint: Summon two Lvl. 1 Ants. |
Level 2 | Faint: Summon two Lvl. 2 Ants. |
Level 3 | Faint: Summon two Lvl. 3 Ants. |
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Eel | 5 Attack, 2 Health |
Level 1 | Start of battle: Gain 50% bonus Health. |
Level 2 | Start of battle: Gain 100% bonus Health. |
Level 3 | Start of battle: Gain 150% bonus Health. |
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Platypus | 5 Attack, 2 Health |
Level 1 | Sell: Summon a Lvl. 1 Duck and Beaver. |
Level 2 | Sell: Summon a Lvl. 2 Duck and Beaver. |
Level 3 | Sell: Summon a Lvl. 3 Duck and Beaver. |
Tier 5 Pets
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Hamster | 2 Attack, 4 Health |
Level 1 | Roll: Gain 1 gold. Works 2 time(s) per turn. |
Level 2 | Roll: Gain 1 gold. Works 4 time(s) per turn. |
Level 3 | Roll: Gain 1 gold. Works 6 time(s) per turn. |
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Shoebill | 2 Attack, 4 Health |
Level 1 | End turn: Give Strawberry friends +1/+2. |
Level 2 | End turn: Give Strawberry friends +2/+4. |
Level 3 | End turn: Give Strawberry friends +3/+6. |
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Triceratops | 5 Attack, 6 Health |
Level 1 | Hurt: Give a random friend +3/+3. |
Level 2 | Hurt: Give a random friend +6/+6. |
Level 3 | Hurt: Give a random friend +9/+9. |
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Vulture | 4 Attack, 3 Health |
Level 1 | Friend faints: Deal 2 damage to a random enemy. |
Level 2 | Friend faints: Deal 4 damage to a random enemy. |
Level 3 | Friend faints: Deal 6 damage to a random enemy. |
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Zebra | 3 Attack, 5 Health |
Level 1 | Buy & Sell: Give a random friend +2/+2. |
Level 2 | Buy & Sell: Give a random friend +4/+4. |
Level 3 | Buy & Sell: Give a random friend +6/+6. |
Tier 6 Pets
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Piranha | 10 Attack, 2 Health |
Level 1 | Hurt & Faint: Give friends +2 attack. |
Level 2 | Hurt & Faint: Give friends +4 attack. |
Level 3 | Hurt & Faint: Give friends +6 attack. |
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Sabertooth Tiger | 8 Attack, 6 Health |
Level 1 | Hurt: Summon a random Tier 1 pet as a 8/8. |
Level 2 | Hurt: Summon a random Tier 1 pet as a 16/16. |
Level 3 | Hurt: Summon a random Tier 1 pet as a 24/24. |
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Spinosaurus | 4 Attack, 8 Health |
Level 1 | Friend faints: Give a random friend +3/+2. |
Level 2 | Friend faints: Give a random friend +6/+4. |
Level 3 | Friend faints: Give a random friend +9/+6. |
That’s all there is to this list on every Super Auto Pets creature and their levels. Feel free to comment if a pet’s stats are out of date and need to be updated. I’ll do my best to update when I can!

Jeff is a journalist that loves to write, stream, and make content about video games. He’s a sucker for RPGs, survival games, roguelikes, and more.