The final Terraria update everyone has been waiting for has finally arrived and now is the time to get a refresher with this guide. Especially if this is your first time venturing into Terraria with the Journey’s End update. These tips and tricks below vary from common knowledge to new information with the final update.
Table of Contents
|Tip 1 – What Terraria Difficulty Should You Choose?|
|Tip 2 – How to Get Money Quick|
|Tip 3 – Getting Your First Grappling Hook|
|Tip 4 – Making NPC Rooms and the Happiness System|
|Tip 5 – How to Get Better Armor in Terraria|
|Tip 6 – Taking Advantage of the Guide NPC|
|Tip 7 – What are Fairies?|
|Tip 8 – Taking Advantage of Passive Buffs|
|Tip 9 – Creating a Boss Arena|
|Tip 10 – Beware of Underground Traps|
Knowing what difficulty to set your world to when first starting out can be tough if you’re not sure. If you want the classic Terraria experience, you’ll never guess which difficulty you should pick (it’s classic). Each difficulty rises in challenge by making enemies stronger in damage and health, with a few other tricks too. Brief explanations are below:
|Journey||Customizable difficulty with bonus starting gear. Includes a research mechanic where players can destroy/research items gaining the ability to duplicate them for free. Full details on journey mode are available here.|
|Classic||Standard Terraria experience, essentially a normal difficulty. Players drop half of their money when killed by an enemy (doesn’t include stored money).|
|Expert||Tougher challenge than Classic with all sorts of spikes in difficulty. Examples include enemies having more health, bosses becoming faster, enemies gaining new attacks, and more. Players drop 75% of their money when killed by an enemy (doesn’t include stored money).|
|Master||The hardest difficulty with an emphasis on enemies having higher health and increased damage. All characters on master worlds have an extra accessory slot. Players drop all money on death when killed by an enemy (doesn’t include stored money).|
If you’re wondering how to make money fast in Terraria, the best way early on is to catch bugs and animals with a Bug Net. The Merchant NPC sells Bug Nets for 25 silver and this becomes a great source of money when you’re first starting out. Before you can get a Merchant, you need to gather up to 1 gold coin, which can be gotten from searching chests on the surface.
Another great money maker that relies on pure luck is breaking pots and having a Coin Portal appear. These drop anywhere from 5 to 15 gold, increasing with further progression into Terraria.
Grappling hooks have always been a game-changer in Terraria because of how much mobility they give you. Compared to the past, gems are easy to find now and are great for your first grappling hook. All it takes is 15 gems of one type to create a grappling hook at an Iron Anvil.
Keep an eye out for a pulsating color underground like purple, blue, brown, etc. These are clues for a patch of gems. Also, the only tiles they appear inside are stone blocks. Gems will appear alongside tiles instead of inside them too. Gems like Amethyst, for example, will have purple dots inside stone blocks they’re in. It’s also possible to find mini areas with a special background that has gems around the outer tiles.
Creating homes for unlocked NPC characters is easy as it only requires a table, chair, light source, and background walls. On top of this, Journey’s End threw in a twist with a new Happiness system that manipulates NPC prices. Certain characters prefer different biomes, not feeling too crowded, and like or hate others too.
If you’re struggling to make your NPCs happy, try talking to them and clicking the “Happiness” option to see how they feel. They’ll usually give hints as to why they’re unhappy or if they’re happy. When you go into your inventory and click the “Housing” button above your vanity slots, it will show NPC banners for each room they’re attached to.
NPCs that are happiest will have a gold brim outline around their banner. If you’re struggling with your house not being valid, this is likely due to one of the above reasons. Otherwise, if you click the Housing button, then the question mark, and click a room, it will tell you if it’s suitable. If it’s still not valid, the game will tell you why in chat.
Journey’s End also added a shop item if NPCs are happy enough called Pylons. These provide teleporting between biomes when certain conditions are met.
Getting further in Terraria requires upgrading your armor and that can be a challenge at times. The best and most reliable method is mining ore underground to smelt into bars. Each world has a few unique types of ore that others might not have. However, they all progress in a certain order advancing in tiers. For example, copper armor and tools upgrade to iron equipment.
Accessories found in chests and dropped by enemies are also a good source of defense depending on their rolls. If you want to get creative, my next tip below explains how to find types of armor you don’t already know about. I always recommend the Jungle armor if you feel like surviving the Jungle biome.
The Guide NPC is the first one you start with regardless of whether you have a room built. The reason they’re extremely helpful despite not selling anything is their crafting mechanic. By talking to the Guide and clicking “Crafting”, you can add any material to the bottom left corner box to see what it can be crafted into.
This is a great way to learn new recipes and often odd uses for items too. If a material won’t fit in the box, it likely doesn’t have any recipes
Fairies are a new creature added in the Journey’s End update that provides a helping hand. If you ever see a blue, pink, or green fairy, follow them to whatever treasures lie ahead. You’ll find them underground every so often and they’ll lead you to treasures like Life Crystals, chests, ore, and special plants.
Terraria has all sorts of ways to get passive buffs that make your life a little bit easier. This includes monster banners, campfires, potions, and more. These are ways to get passive buffs from nearby furniture that give you an advantage in battles, especially against bosses. Here are more examples below of buffs that aren’t potions:
|Campfire||Slightly increases life regen in proximity.|
|Banner||Increases damage and defense against certain monsters in proximity. Dropped by monsters along 50 kill intervals. The chat will announce when you’ve killed the 50th Zombie, 100th, 150th, and so on.|
|Heart Lantern||Increases life regen in proximity.|
|Star in a Bottle||Increases mana regen in proximity.|
|Bast Statue||Increases defense by 5 in proximity.|
|Sunflower||Increases movement speed and decreases monster spawns.|
It’s important to prepare for boss fights as best as you can. Whether that’s stocking up on potions, ammo, or creating a giant arena for fighting a boss. The screenshot above gives a brief idea of what goes into creating a boss arena, especially against the Eye of Cthulhu. While every boss has its own unique way of fighting that may require different strategies, there are still some basics to know.
As explained in Tip 8, you’ll want to get as many passive buffs from furniture nearby. These grant permanent buffs to your health, defense, health regen, etc., without needing to consume food or a potion. The other important part of building a boss arena usually revolves around platforms, regardless of the type. These are so you have a flat surface to run back and forth without worrying about uneven terrain. The multi-layered platforms in the screenshot above are so you have room to move vertically.
Personally, I use a basic arena design for most bosses in Terraria. However, you’re bound to find more advanced strategies online that may help you better. Especially if you’re playing on a challenging difficulty like Master.
The underground world of Terraria is where the game truly opens up. As you explore deeper, you’ll come across new biomes, creatures, and often valuable items that make you stronger. While that may intrigue you to dive underground immediately, be prepared for traps lurking in the dark. One might say the darkness is the worst enemy of all when you’re first starting out in Terraria.
Some traps are exclusive to certain biomes, like the Rolling Cactus added in the Journey’s End update. This is a boulder unique to the Desert biome that you’re bound to get caught off guard by. Regardless of the trap type, it’s important to know that most traps use a wiring system to trigger. One of the most common traps you’ll encounter is the Dart Trap, which uses a Pressure Plate to activate.
A neat trick for detecting traps with a wiring system is to hold an item like a Pressure Plate, for example. This will show all wiring as long as you’re actively holding it out.
Terraria is available on PC via Steam and released on May 16, 2011. It also released later on Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, Nintendo 3DS, Wii U, Nintendo Switch, iOS, and Android.
The full patch notes for the latest Terraria update, Journey’s End, are available here.