The Mount & Blade 2: Bannerlord War Sails quest, Capture the Merchant Crusas, begins right as we sail near the Skatria Islands. It’s time to hunt down Purig’s buddy Crusas after learning about his mining operation in the previous quest, Go to the Skatria Islands. During this quest, you’ll deal with Sea Hounds Patrols and …
Mount & Blade 2: Bannerlord
The Mount & Blade 2: Bannerlord War Sails quest, Go to the Skatria Islands, sends us off to chase a friend of Purig’s to hurt the Sea Hounds. This begins a little after completing the previous quest, Speak to the Sailors in Omor.
The Mount & Blade 2: Bannerlord War Sails quest, Speak to the Sailors in Omor, begins after dealing with Emira al Fahda. Now that we’re no longer working with Lahar in the previous quest, Hunt Down Emira al Fahda, we’re off to meet a new friend of Gunnar’s.
The Mount & Blade 2: Bannerlord War Sails quest, Hunt Down Emira al Fahda, starts right as we find her fleet at sea. The previous quest, Sail to the Gulf of Charas, leads us to the Corsair Hunting Grounds for a chance to use our new fancy ram.
The Mount & Blade 2: Bannerlord War Sails quest, Escort the Vlandian Merchants, immediately begins after meeting the merchants at sea. As explained in our walkthrough for Meet the Vlandian Merchants, they’ll sail right out of Hvalvik to meet you. This leads to the next step in this quest chain where you’ll need to keep …
The Mount & Blade 2: Bannerlord War Sails quest, Meet the Vlandian Merchants, starts after dealing with some Sea Hound ships. Moving on from our pirate interrogation in the quest, Defeat the Sea Hounds, we’re off to protect some merchants.
The Mount & Blade 2: Bannerlord War Sails quest, Scourge of the Seas, starts after rescuing some crewmen lost at sea. It ends up being more of an overarching quest for the campaign that contains the rest of them. While it does start after completing Save the Crewmen, it essentially becomes just a journal for …
Use our walkthrough to prepare for the seas in the Mount & Blade 2: Bannerlord expansion, War Sails. If you’re having trouble with any of the quests in this addition to the campaign, we’ve put together in-depth instructions for every step. And for the trickier quests, we’ve also included tips and tricks to help you …
The Mount & Blade 2: Bannerlord War Sails quest, Defeat the Sea Hounds, starts after returning to Ostican. Now that we’ve rescued some troops in the quest, Save the Crewmen, it’s time to get into our first sea battle. We’ve put together everything you need to know about this quest, like how to board ships, …
The Mount & Blade 2: Bannerlord War Sails quest, Save the Crewmen, triggers immediately after taking over the Sea Hound ship. Similar to the previous quest, Break Free of Captivity, this is another short one in the War Sails campaign. However, we still put together this quick guide to help you out, just in case …










